A year ago we showed you a generative escaperoom game on Unity3D. Based on that formula, we decided to create some manually-crafted levels to make the game even better. So we decided to copy the first level design of a card based escaperoom game called Unlock. And the result was as good as we expected.
The game is not yet finished, but because we are going to move to a different project, we thought about showing you a demo of what we’ve built so far.