Bank Holiday Hackday: Algorithmic Trading

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As it is becoming tradition, we dedicated the last UK bank holiday to hacking activities. In this occassion we wanted to something bitcoint-related, as it is lately all the rage. We developed on the idea of an automated investing algorithm that would use an API to buy/sell bitcoin automatically, trying to maximize earnings and minize losses. Read on to find out our results!


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We are working on a remake of the classic Skyroads PC game. The project is still in early stages of development but as promised we want to give more continuous updates over the course of the development.

What Is 4K and HDR ?

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It is now the E3 2017, and with the presentation of the Xbox One X (code name Scorpio) and the Playstation Pro already in the market, we hear a lot of buzzwords like 4K, HDR, Teraflops, etc. So in this post we’re going to try to put this simple, so you know what they mean.


The most popular term these days on TVs is 4K or Ultra HDs (Some have even introduced 5K ).

What 4K really means is 4 thousand pixels, or to be more precise, actually in the order of 3840 (or 4096) pixels. Compared to the previous and most common resolution of 1080p or Full HD, 4K basically means 4 times bigger.

comparison resolutions

Bank Holiday Hackday: Escape Room on Unity3D

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It’s another bank holiday in England, and in Coconauts this means: hackday!

Last time we did an infinite recommender for Spotify, and this time we wanted to get started with a game concept that has been in our heads for a while: a escape room.


Our idea came after playing the Unlock! board game, which quite successfully recreates the experience of a scape room using just cards. The only downside of the game is that after you’ve solved each of the 3 rooms, it looses the fun, as you already know the solution to the puzzles. So we though, wouldn’t it be cool to use this idea on a videogame, and have autogenerated puzzles so that the fun never ends?