If you follow me or Coconauts on Twitter, you might have seen some GIFs about an RTS game we’re developing on Phaser.io.
Codename: RPS (Rock, Paper, Scissors). Is a simple RTS (Real Strategy Game) we’re building using the Phaser.io framework for HTML5 games.
We aim to have a fun and complete game, with campaign, multiplayer and with a fresh interface, compatible with mobile and touch devices.
The main selling point are its simple but effective mechanics. Forget about hundreds of different units with their own powerups, multiple buildings, or advanced research.
This is some of the recent progress we’ve made in the last 2-3 weeks.
- Minimap
Added a Minimap (bottom-rigth) to our game. It was easier than I expected #gamedev #phaserIo pic.twitter.com/A0ATvb5ZxM
— Coconauts (@coconauts) February 1, 2017
- Simple AI, sight area, and new map
Big progress on our RTS game in #phaserio: simple AI, sight area, new map and more! #gamedev pic.twitter.com/jnxwofvm5c
— Coconauts (@coconauts) January 30, 2017
- Emojis dialogs
Express yourself with in-game emojis #gamedev pic.twitter.com/l6RoYpmrrm
— Javi Rengel (@rephus) January 29, 2017
If you want to follow these updates closely, checkout our Project page
And let us know if you want to give us feedback about how to improve the game !