Spaceroads Demo

We announced a few months ago we were working on a remake of Skyroads, a 1993 arcade game, on Unity3D. We called it Spaceroads. Today we announce we have released a demo version you can play directly on your browser Features Three adventure levels We built the first 3 level of the original Skyroads …

Procedurally Generated Engine With Websockets

We have been working for some time on an engine for cocos2d for persistent procedurally generated 2D worlds, for building a few ideas based on this concept, like a Zelda-like RPG multiplayer game. The engine is built in NodeJS, and the server-client communication is fully implemented with …

Bank Holiday Hackday: Algorithmic Trading

As it is becoming tradition, we dedicated the last UK bank holiday to hacking activities. In this occassion we wanted to something bitcoint-related, as it is lately all the rage. We developed on the idea of an automated investing algorithm that would use an API to buy/sell bitcoin automatically, …